*WIP* Alloy the Wolverine (DVNz)

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*WIP* Alloy the Wolverine (DVNz) Empty *WIP* Alloy the Wolverine (DVNz)

Post by imbadwithnames on Thu Jan 11, 2018 10:02 am

NOTE: This is a WIP bio for the leader of my faction, DVNz. Please feel free to review, suggest, and ask questions as necessary. Anything with a red asterisk * is subject to change; you can hover over them for author's notes telling why.

General Info


Name: Dr. Oskar van Heimlich
Nicknames: Alloy (DVNz alias), Papa/Pops, Prof. H
Age: 56*
Species: Wolverine
Gender: Male
Occupation: Vigilante, Celebrity Scientist, Professor
Appearance:

  • Height: 3’8”
  • Build: Skinny, Athletic
  • Hair color/style: Brown, spiky
  • Eye color: Brown
  • Body Color: Brown with black stripes on forehead, back, arms and legs
  • Muzzle Color: Tan
  • Tail length: Short
  • Clothes:
    • General attire: Gray trench coat over white button down shirt; black suit pants; brown boots; silver rimmed glasses; black top hat; solid white gloves
    • Combat attire: Black full-body cloak; black gas mask
References:

Personality traits


Overview
  • Friendly
  • Generous
  • Smart
  • Level-headed
  • Scary when serious
  • Slightly paranoid
  • Hates the government’s corruption
  • German accent

Likes:
  • Close-knit families
  • Children
  • Personal Downtime
  • Life sciences
  • Justice

Dislikes:
  • Injustice
  • Corruption
  • Opposition to his cause
  • Disloyalty
  • Aging

Hobbies:
  • Reading
  • Exercise
  • Hunting
  • Cooking
  • Research (mainly the Reactor gene)

Combat traits


Skills:
  • Enhanced Speed and Agility
  • Expert Hand-to-Hand Combat
  • Genius-level Intellect
  • Enhanced Reflexes
  • Expert Survival Skills
  • Expert Swordsmanship
  • Expert Marksmanship*

Powers:
Alloy is a Reactor--that is, possess kinetic powers due to an inherited genetic mutation. As his nickname suggests, his power is ferrokinesis: metal manipulation.

Abilities:
Transformation: Upon activating his powers, in whole or in part, his body turns into an extremely tough metal, whose composition is known only to him. During a full transformation, his hands and feet become sharp metal claws; his elbows, knees, and hair become sharp metal spikes; and his facial features are replaced by beveled imprints (see reference above). This metal body is light enough for him to move freely in while vastly increasing both his strength and damage resistance—enough to crush steel, block/bend swords, deflect bullets, and break through walls with his bare hands. He can also self-repair minor injuries such as cuts, dents, scratches, and small fractures. Alloy can hold this form for very long periods of times—for days, even.. This form is what the public knows to be “Alloy”.

Transmutation: By making direct contact with other inorganic materials, he can transmute objects into metal similar in compound to that of his body.

Manipulation: After transmuting materials into metal, he can shape and manipulate them at will: be it erecting spikes, walls, and/or pillars; crafting makeshift weapons such as swords, spears, and daggers; or trapping his opponents with metal domes, whips, etc. These transmutations, which can be destroyed and/or reverted back to its original form as Alloy pleases, have similar composition to Alloy's metal body. 

State changing: Both his metal body and his transmutations can revert from solid to liquid states at will.*

Strengths:

  • Fighting experience
  • High level of control over his powers
  • Surprisingly high athleticism for his age
  • Quick-wittedness and tactical prowess
  • Balanced fighting style at all ranges
  • Physical Durability
  • Deceptively high level of strength


Weaknesses*:
  • Limitations of his powers:
    • High energy consumption for massive transmutations
    • High energy consumption for self-repairing
    • Temperature weakness. Despite its high melting point, Alloy’s metal is softened at extreme temperatures. He can still manipulate molten metal, yet it can severely damage him since he has to make contact with it.
    • Large caliber, high velocity projectiles (such as sniper rifles or comparable)
    • Vulnerability in liquid state
  • Lower fighting stamina due to age*
  • Recklessness when severely agitated

Social information


Positive relations
  • DVNz. Individual relations as follows:
    • Overclock: Biological nephew he treats as his eldest son. Entrusts most of DVNz technology in his hands.
    • Mirage: “Daddy’s-little-girl’. Can’t help but spoil her sometimes.
    • Volt: A noisy, goofy troublemaker he has to discipline often. Can’t to stay too mad at him, though.
  • His own family
  • New Reactors
  • Other scientists
  • The general public

Negative relations
  • Anyone who opposes Reactors/DVNz
  • Criminals

History*

-Born into a poor family near Mercia

-Family had to take loans from loan sharks to keep food on the table

-Began studying hard to get into college and get his family out of poverty

-Drafted to the military, eventually became an officer

-Family was attacked by loan sharks while he was deployed

-Attackers were acquitted

-Injury on the battlefield caused him to get metal implants

-Body began to react with metal implants whenever he began extremely upset

-Used this power to take down the syndicate that attacked his family*

-Went to college to study what caused his powers, eventually stumbling upon the Reactor gene

-Graduated with top honors, eventually becoming a celebrity scientists amassing many notable awards

-Is privately searching for the remaining carriers of the Reactor gene to house them and keep them safe

-Decided to create DVNz to both restore his lineage’s honor and exact justice in a way that prevents bad guys from getting by scot-free(like that which his family missed) by creating a vigilante gang
imbadwithnames
imbadwithnames
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Posts : 117
Join date : 2017-11-28
Age : 2018
Location : in your closet

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