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Characters
Name: Arsemnok Taurr and Vierwul Taurr
Alias: Vierwul Taurr and Horarn Gradul (Arsemnok uses both)
Age: About 31 in standard (Earth) years
Race:Bara'hohl
Occupation: Asteroid Miners
Appearance
Both have bat-like faces with large ears that are on their side, but reach just above their head, four arms with each three clawed fingers, two wings on their back, near their shoulders, that have a two foot wingspan, dry, leathery looking skin, and clawed feet that have four toes. They stand 1.09m(3ft 6in) tall. They have Short untidy black hair that covers their body and scars on their heads that cover their mental implants. They are short, stocky, and muscular. Nobody knows what their eyes look like due to the fact that they wear goggles to protect their eyes from bright light.
Personality Traits
Personality
Curious, apprehensive of others, calculating.
Likes
- Adding to their technology stores (Stealing unknown technology) to upgrade their ship, Collateral Damage
Strengths
-Increased Strength on less than 2x Earth Gravity
Weaknesses
-Agoraphobia (Fear of wide open spaces)
Positive Influences
-Warrnak Taurr(Father)
-Miyona Taurr(Mother)
Skills/Abilities
Natural leathery skin protects from mild radiation and moderate heat
Hyper-intelligent, stronger off-world (less than X2 Earth's Gravity), Heat/Radiation Resistant
Ship
The Collateral Damage is a highly modified Xanthas Class Asteroid Divider. A derelict relic from a long, and embarassing, past for the Xanthas Corporation. A titanium and boron hybrid metal was used to increase the durability of the main structure of the ship and coated the structure with a light coat of platinum, which resists most ion weapons and reduces the effectiveness by twenty percent. A Zuriock 38 Shield Emitter protects the ship from asteroid impacts, though not without damage. The shield emitter can extend it's shield to protect up to two other ships of equal size or smaller. Collateral Damage is protected by four mid range laser cannons enhanced with a boron crystal in each cannon barrel. The laser cannons are forward facing only. On the underside of the ship there is a large, fully rotating, plasma cannon that has long range, accurate at half a kilometer. The plasma cannon has bit one flaw, it tales approximately two minutes to power up before firing. On the front of the ship, near the cockpit, there is placed a pulse beam emitter capable of cutting through dense asteroids. Very effective at short range, but otherwise essentially useless. Powered by two thrusters that seem too large for the main body of the ship. The thrusters are powered by six Greilon Sub Fusion Reactors and three large fusion reactors of unknown manufacturer. As they are very powerful, they are equally unstable. The only security feature is when one of the reactors rupture, a magnetic field is in place to contain the leak. They interconnect the shields, weapons, and thrusters. The factory spec sensors were greatly upgraded and work at one hundred and ninety percent of their original design and can scan up to two kilometers in any direction. The hyperdrive has been tampered with, and has a slight margin of error. The navicom has a nine percent error rate when used properly. The ship only holds a years supply of Giran'glor grubs in a cryofield. Otherwise the 20m ship can hold only two tons of stolen technology.
History
(Will add more later)
Alias: Vierwul Taurr and Horarn Gradul (Arsemnok uses both)
Age: About 31 in standard (Earth) years
Race:Bara'hohl
Occupation: Asteroid Miners
Appearance
Both have bat-like faces with large ears that are on their side, but reach just above their head, four arms with each three clawed fingers, two wings on their back, near their shoulders, that have a two foot wingspan, dry, leathery looking skin, and clawed feet that have four toes. They stand 1.09m(3ft 6in) tall. They have Short untidy black hair that covers their body and scars on their heads that cover their mental implants. They are short, stocky, and muscular. Nobody knows what their eyes look like due to the fact that they wear goggles to protect their eyes from bright light.
Personality Traits
Personality
Curious, apprehensive of others, calculating.
Likes
- Adding to their technology stores (Stealing unknown technology) to upgrade their ship, Collateral Damage
Strengths
-Increased Strength on less than 2x Earth Gravity
Weaknesses
-Agoraphobia (Fear of wide open spaces)
Positive Influences
-Warrnak Taurr(Father)
-Miyona Taurr(Mother)
Skills/Abilities
Natural leathery skin protects from mild radiation and moderate heat
Hyper-intelligent, stronger off-world (less than X2 Earth's Gravity), Heat/Radiation Resistant
Ship
The Collateral Damage is a highly modified Xanthas Class Asteroid Divider. A derelict relic from a long, and embarassing, past for the Xanthas Corporation. A titanium and boron hybrid metal was used to increase the durability of the main structure of the ship and coated the structure with a light coat of platinum, which resists most ion weapons and reduces the effectiveness by twenty percent. A Zuriock 38 Shield Emitter protects the ship from asteroid impacts, though not without damage. The shield emitter can extend it's shield to protect up to two other ships of equal size or smaller. Collateral Damage is protected by four mid range laser cannons enhanced with a boron crystal in each cannon barrel. The laser cannons are forward facing only. On the underside of the ship there is a large, fully rotating, plasma cannon that has long range, accurate at half a kilometer. The plasma cannon has bit one flaw, it tales approximately two minutes to power up before firing. On the front of the ship, near the cockpit, there is placed a pulse beam emitter capable of cutting through dense asteroids. Very effective at short range, but otherwise essentially useless. Powered by two thrusters that seem too large for the main body of the ship. The thrusters are powered by six Greilon Sub Fusion Reactors and three large fusion reactors of unknown manufacturer. As they are very powerful, they are equally unstable. The only security feature is when one of the reactors rupture, a magnetic field is in place to contain the leak. They interconnect the shields, weapons, and thrusters. The factory spec sensors were greatly upgraded and work at one hundred and ninety percent of their original design and can scan up to two kilometers in any direction. The hyperdrive has been tampered with, and has a slight margin of error. The navicom has a nine percent error rate when used properly. The ship only holds a years supply of Giran'glor grubs in a cryofield. Otherwise the 20m ship can hold only two tons of stolen technology.
History
(Will add more later)
Learthos- Newbie Member
- Posts : 2
Join date : 2014-08-21
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