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CYOA: Sudden Vanishment

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Electrisa
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Post by Spekkal Fri Jun 21, 2013 10:01 pm

This is a Choose Your Own Adventure - a comic-like game where you suggest commands, and the character performs them. Commands chosen will be randomised, yet idiotic and inapproriate commands will be ignored. This is a game for fun, and I'll be putting effort into this, so don't think you're being 'funny' by wasting my time with stupidity.
Commands must be given like this:
>Character does this
Any without that system will be ignored.
Also, commands can be repeated more than once. The more it is repeated, in fact, the more chance it has of being chosen by the random number generator.


Now sit back, relax, and enjoy the unfolding story.

---

CYOA: Sudden Vanishment 1qd

You are Jonathan White, private investigator. You excel at murder cases, to the point where many of the police force seek you for help. But they are morons, incompetent morons, and you've decided to take this case on yourself, highly confident in your abilities.

There has been a disappearance.

Very sudden, and no-one expected it. Rich fellow, a chef, yet lived by himself. Assumed too arrogant to attract female (or male) attention to have any sort of company. No motive to leave. But you have just arrived at this extravagant home. Surely there must be clues here?


So, what do you do? 


Last edited by Ultimate Tank on Sat Jun 22, 2013 8:10 pm; edited 2 times in total
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Post by DeuxExDimensia Fri Jun 21, 2013 10:05 pm

>Move to the right
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Post by Electrisa Fri Jun 21, 2013 11:16 pm

>Jonathan checks areas near doors and windows to see if people other than the rich guy left some signs of entering (or something)!

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Post by Uncanny-Illustrator Sat Jun 22, 2013 8:32 am

>Investigate the Hexodine tablets
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Post by Spekkal Sat Jun 22, 2013 2:24 pm

CYOA: Sudden Vanishment 8gyb

Instincts tell you that moving deeper within this large house would be the wisest choice, and staying in this room would just be wasting time. You don't have long here, after all. As you're walking, however, you pass by a large staircase which leads to the upper floors, and in front of you is a door. You can't tell if it is locked or unlocked. Most likely, it leads to other rooms on the ground floor.


Where now?


Last edited by Ultimate Tank on Sat Jun 22, 2013 8:10 pm; edited 1 time in total
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Post by Uncanny-Illustrator Sat Jun 22, 2013 2:28 pm

> Examine the Painting
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Post by Sparknish Sat Jun 22, 2013 8:19 pm

>After Searching the painting, pull out your gun for safety measure. You don't know what could behind some corners.
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Post by ShadlineTheWolf Tue Jun 25, 2013 10:41 am

>Check the door to see if it's unlocked. If so, then enter
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Post by Spekkal Tue Jun 25, 2013 4:44 pm

CYOA: Sudden Vanishment 3eln

You ignore the temptation to give a very thorough critique on works of 'art' in this place. Why, if you didn't know any better, you would say they almost looked all the same. You were always one for practicality after all, not art.


You check the door at the end of the first floor, and lo and behold it is unlocked! You pry open the door with a very satisfying creak, only to be greeted with the cold, hard blanket of darkness. Hello, old friend.


You can hardly see in front of your eyes, and opening the door behind you wouldn't shed much light either. Yet from the glimpses of tabletops and the appliances hung on the walls, you come to the conclusion that this is indeed the kitchen, and the lights are turned off.


What now?
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Post by Uncanny-Illustrator Tue Jun 25, 2013 6:33 pm

> Use the display of your mobile phone as light source. Explore the kitchen
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Post by Caliburn Tue Jun 25, 2013 8:41 pm

>Seek out a light switch of some sort to aid in the search.
o3o
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Post by Spekkal Sat Jul 13, 2013 7:37 pm

 ((Sorry for lack of updates. No internet on computer, so unable to do much. Feel free to keep throwing commands for when I get back.

No really. Please do. The lack of responses (But I'm super duper grateful for those replying) I'm getting is really making me want to quit this little project considering all it takes is a few words at most.))
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Post by Electrisa Thu Jul 25, 2013 10:41 am

>Go back, then go upstairs to see if there's anything interesting
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