Hello user, SRN is now closed. Feel free to read anything you'd like, but you cannot post.
Thank you for being part of this community.

Join the forum, it's quick and easy

Hello user, SRN is now closed. Feel free to read anything you'd like, but you cannot post.
Thank you for being part of this community.
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Pyrode's Characters

Go down

Pyrode's Characters Empty Pyrode's Characters

Post by pyrode Fri Sep 19, 2014 2:14 am


Main Information.
Name:
Aidan "Pyro" Winchester
Alias:
Pyro
Gender:
Male
Species:
Jackal
Age:
15
D.O.B:
November 20
Place of Birth:
Station Square
Current Residence:
Mystic Ruins
Height:(max 6.6 feet tall)
5 feet tall
Likes:

*Food:
His favorite candy being Heath, he also likes Sushi.
*Beverage:
Mountain Dew
*Other:
Pyro loves music, and has a wide variety of favorite genres. He loves to fight, but in contrast Pyro also would rather be in a large open, quiet area(such as a field) then a city.
Dislikes:
*Food:
Stuffing(especially during Thanksgiving)
*Beverage:
Beer
*Other:
He hates loud noises due to his sensitive hearing. He finds demons untrustworthy, and being a hunter this mindset makes sense(after all, if a demon says something that is meant to get them out of death, and it's your job to kill them, then ignore them).
Appearance:
Pyrode's Characters Aidan_pyro_winchester_by_pyrode-d6x4ceq
Eye Color:
Sky Blue
Fur/Hair Color:
Crimson
Fur details:(fluffy,short,stubble,long,medium,silky,wirey,quills)
Pyro has fluffy, long fur.
Body Build:(Men:large,medium,small,scrawny,chubby /Women:sleek,large,medium,small,petite,hourglass,average,scrawny,chubby)
Scrawny
Clothing:
Pyro wears a black vest with nothing else but long, black, camo pants and a pair of army boots(once again, no shirt). His gloves are grey with a red square on them.
Accessories:(piercings,jewelry,relics,markings)
Pentagram Necklace
Perks:(what makes your character skilled,the good points.minimum of 3,max of 10)
Pyro is a great fighter, fast on his feet so that he doesn't take much damage, but he can deal damage from afar. Though not as fast as many of the main characters, he is pretty fast, with a max speed of 100 MPH on land and about 90 MPH in the air(never thought about in-the-air speeds, but decided to include it). Finally, his third great strength is his elemental prowess, with elemental ability over fire, he is stronger than elementals that take damage from fire, for example ice, air, and some earth manipulators.
Flaws:(the downfalls of your character,disabilities and such,minimum 3,max of 10)
He seems to have some major issues related to his enjoyment of a fight. He is VERY cocky, and that can be his downfall, with him underestimating the power of an opponent. He also has had no formal profession in his skills, so he goes with what works for him, which makes him very predictable. Also, he is afraid of heights and water, and though he is overcoming his fear of heights, his water fear is more related to the fact that it is his elemental weakness. Water and earth manipulators can take him out very easily, snuffing his flames before he gets the chance to attack. Some ice manipulators could do this as well, but only in theory.
Social Status:
Relationship Status:(single,taken,crushing, etc.)
Single
Family Relations:(uncles,aunts,parents,siblings)
Mageena Winchester(Mother), Tiamat Winchester(Father), Mozilla Mozilla(Grandfather), Ginger Lorde(Aunt, sister of Mageena), Xaoc Lorde(Uncle), Barak Winchester(Brother), Crya Winchester(Sister)
Friendships:
N/A(I'd rather fill this in when I RP, as for this at least, I start from a blank slate usually)
Rivalries:
Pravus Jacob Steel, Anthony Mammon
Enemies:
Mozilla Mozilla
Team Relations:
Barak Winchester, Crya Winchester(no team name)
Skills and Professions
Weapon(s) of Choice:
Fire Sword(Elemental sword that was originally created for demon slaying. When swung at high speeds, crescent-shaped flames are launched off the blade) and Katars(Punching daggers, for those who don't know what these are)
Armor:
Leather Vest
Physical Abilities:
Pyro's physical abilities come in the form of basic punches and kicks, though his feet are very strong. Still, he rarely uses them unless somehow forced to.
Mental Abilities:
Though this can go under elemental abilities as well, it ties in with his natural hearing ability as well. With his fire manipulation ability, he has a mind-mapping ability, where he closes his eyes and maps out the area based on the temperature of nearby objects. This ability only extends to about 1 Cubic Mile around him, and though that's a pretty big range he has become reliant on it. He does have a few limits on this ability, for example, if an area is too cold there will be nothing to pick up, so the mind mapping won't work. Temperatures that make mind mapping impossible are 50 degrees farenheit or below. If an area is too hot, his mind overloads and he gets a headache. Temperatures above 100 degrees are what can overload his mind.
Elemental Abilities:
Finally, his major skill, fire manipulation. As a fire manipulator, he attacks with fire being a major component of his abilities. He has basic control over flames, as well as the ability to warm up stuff to the point of combustion as a way to create flames from supposedly nothing, but only if he is touching it. Of course his powers are unable to be used in a place without fuel for the fire, such as space, or places where his powers become useless, such as close to water or against a water manipulator. One of his two major skills in this is the extension of his normal Physical Abilities, the Fire Punch and Fire Kick. Those two moves are exactly what they sound like, a punch and/or kick with fire extending from the body about a foot from Pyro. Another is his version of the boost, known as the Pyroboom. When standing still, it creates a small, spherical explosion with a radius of 5 feet originating from Pyro, which this can only be used after taking a hit or after making contact with the opponent, and can only be used once her hit in the fight(so if the opponent hits Pyro once, he can only use the Pyroboom once. Same for if Pyro hit the opponent with a normal punch or kick, which is rare). Finally, the second part of the Pyroboom, which is an attack when in motion. Surrounding himself in fire, he slowly accelerates to his max speed of 100 MPH while leaving a trail of fire. Hard to use in a situation of a fight unless in a large area, and is only in effect for at most 2 posts, with a max distance of 1 mile before the ability is forced to end. Using either version of the Pyroboom too much will cause Pyro fatigue.
Class Name:(ranged expert,psycho,warrior,etc.)
Fire Manipulator
Other:
N/A
Strengths:
(not sure what the difference between a strength and a perk is. Same for weakness and flaws) Pyro is a great fighter, fast on his feet so that he doesn't take much damage, but he can deal damage from afar. Though not as fast as many of the main characters, he is pretty fast, with a max speed of 100 MPH on land and about 90 MPH in the air(never thought about in-the-air speeds, but decided to include it). Finally, his third great strength is his elemental prowess, with elemental ability over fire, he is stronger than elementals that take damage from fire, for example ice, air, and some earth manipulators.
Weaknesses:
He seems to have some major issues related to his enjoyment of a fight. He is VERY cocky, and that can be his downfall, with him underestimating the power of an opponent. He also has had no formal profession in his skills, so he goes with what works for him, which makes him very predictable. Also, he is afraid of heights and water, and though he is overcoming his fear of heights, his water fear is more related to the fact that it is his elemental weakness. Water and earth manipulators can take him out very easily, snuffing his flames before he gets the chance to attack. Some ice manipulators could do this as well, but only in theory.
Sanity:(insane or not,mild,average,extreme,psychotic)
insane, mild
Personality Overview
(how they act in certain happenings or to other people)
With:
*Family:
He hasn't been with family for a while, and he believes alot of them are dead or nonexistent. He'd be pretty ecstatic to see them for so long(or for the first time in the case of Crya), and will fight to find and protect them. All except Mozilla, who he'd rather see dead.
*Friends:
Pyro is a smartass, always joking around. The adventurous jackal always drags his friends into trouble just to have fun, even if he can't deal with the trouble alone. He is strict when it comes to friendship, finding it serious business, and if he came into a situation where a friend of his acts unfriendly, he will call the friendship off after a while. An example is from another RP, where a friend broke her promise, and Pyro turned on her because of it.
*Rivals:
He is merely annoyed by their prescense, seeing them as more of a nuisance than actual rivals.
*Enemies:
Pyro absolutely hates his grandfather, a selfish old man who, according to Pyro, ruined Pyro's life. He wants nothing to do with him, with him being part of the reason Pyro ran away from home.
*Team Members:
Pyro misses his brother, thinking he's dead, but according to him his brother was annoying. He, not liking ice manipulators that much, probably wouldn't be happy to know he has an ice manipulating sister, but he doesn't really know her, so there is no way to tell how he'd act around her or how he would feel about her.
Environment:
*Firey:
In firey terrain, he is usually the cause. Though he is not immune to flames and it messes with his mind mapping ability, he has the most control in a fiery environment and abuses this fact quite a bit. Flames will spread over the greenery if he's mad...
*Wet:
As mentioned a few times before, when near water his powers become useless, so it's easy to see that he does not like wet areas. Not only can he barely swim, but he just finds it annoying to fight around, and with his love to fight, water adds unnecessary challenge for him, and it's very annoying.
*Desert:
Deserts can range from sandy, hot areas to cold, snowy areas. As long as the precipitation is rare and there is barely any water, it's a desert. The real world Antarctica is considered a desert. Both of the sandy, hot areas and the snowy, cold areas mess with his mindmapping due to their extreme temperatures, and they are easy to get lost in. However, he for some reason enjoys being in these places when he's not dying of thirst or starvation, as they are wide open expanses, calm terrain. Entering an area like this, he wishes to just lay down and smile, fall asleep... unless it's Antarctica. Then he would die if he did that.
*Mountainous Terrain:
He has had no troubles with mountainous terrain besides how high it can get. Though he isn't that good of a climber, he can traverse mountains easy with his speed. However, if he's with an earth manipulator, especially one he doesn't like, he will not dare go near any mountainous areas. It's just a really bad idea.
*Boats:
Once again, water is an issue. Though he doesn't care for boats, he will go on one if needed, though he prefers going by plane or teleportation if a friend of his can teleport, because of boats, by definition, traveling through water. He gets that feeling that no matter where he is on a boat, he is not safe. If there are any inside areas of the boat, he will most likely stay inside. Otherwise, he sits as far away from the edges of the boat as possible.
*Vehicles:
Pyro, though he doesn't need a car, will drive one if available just because of how interesting they are to him. It's less work for him to travel by car than by foot, no matter how fast. As mentioned above, he does not like boats, but planes are an issue as well due to his fear of heights, though not as much of a problem as boats.
*Cityscapes:
Pyro's naturally in city areas, so he has no care for it. He doesn't hate or like them, because it's his natural place to be in a city.
*Crowds:
Pyro dislikes crowds, so instead of dealing with them he tries to dash through as fast as he can, with no care of the people around him, just wanting to get away from the large amount of people.
Themes
Theme Song(s):
Normal Form theme:
Super Form theme:
Clothing Theme:
Goth Biker
Attitude:
Pessimistic

History:
[center] Pyro was born in 1998, from a wiccan and a heavy metal musician. Within the first 7 years, not much happened. A few years after Pyro's birth, Luna, the wiccan, read in the newspaper of a child who almost killed himself on an escalator. The newspaper described the way it happened, the kid's name(Joshua), and where it was, and all this worried Luna. However, Luna and the family decided to go on vacation to the same area, like they had been planning at the time. Tiamat, the heavy metal musician, and Luna made sure their children were not in any danger on their vacation, but it was inevitable. They came to the mall, as if history was meant to repeat itself. A kid much like the one before, attached himmself to an escalator, and they went up. Pyro, who was scared shitless, just like Joshua, screams and Luna finds Pyro. However, when Pyro falls, he was not injured. It was a miracle! No one could understand how he survived the fall, or how Pyro left without a scratch! Pyro was amazed himself, and back at school after the newspaper came out with headlines "Child survives fall without a scratch" or something like that, people began swarming Pyro. He was not very good in crowds, and it annoyed him, though he grew to accept the attention. His father, who had only been writing music and not releasing it, finally got into a band, and began making money off of his music. Pyro had went through most of his life without much trouble after this event, as nothing was there to hold him back, like what happened to Pyro. Sure there were a few bumps in the road, but they were unimportant, normal things for kids. His family soon became rich, and because of his father, they had more than they could ever need. While everything seemed perfect at the time, 3 years of luck and happiness, but then tragedy struck.
Pyro's grandfather learns of Luna's powers as a Wiccan after many years, and tells everyone about her, especially the people at the church. It may of seemed that people on Mobius had gotten out of that age(or maybe they should of gotten out of the idea that witches were real?), but they all thought of Luna as a monster nonetheless, thinking she was a witch. They burned her on a cross, while her entire family watched. Pyro's eyes was filled with fire that day, but he felt he couldn't do anything. To challenge the ideas of the church? He had more common sense at this age then to just walk up to the people who had killed her mother for being a wiccan, an abomination to God, and ask why they did it! He didn't even understand why they believed his mother was a monster, just because she was a wiccan.
Luna's father who had basically sentenced Luna to her death, and Tiamat who knew that Luna's father hated both Luna and himself, went into war. Within the family, Tiamat goes bankrupt because of the old, greedy man, who gives the money to his favorite daughter. He then finally kicks Tiamat out of the house that Pyro and his brother Electro had lived in for so long, and confiscated the kids. He began abusing the children of the daughter that he never wanted, and the "bum" that married her. Electro, who turned against the grandfather, was put in juvie for almost murdering the old man, and when Pyro reached the age of 13, he ran away to find his brother. Pyro, actually not knowing where Electro went(Pyro was at school at the time, which around this time was where he was happiest, which even then Pyro's friends turned on him.), meaning he didn't know where to look, went into the forest. A few days searching through the large forest, he is found by someone who looks much like his mother before she died. Pyro fainted right after this, and when he woke up, a sword with a symbol for fire on the handle was beside him, and he was wearing Luna's necklace, the one that Luna had explained to Pyro had made Luna immortal. With Pyro having no real magic, the necklace didn't work with him. He also found something in his pocket. It was a coin with the words "Gabriel" on it. He had fainted in the middle of a forest, he woke up on the root of a large tree...
A year later, he had given up the search of his brother after reading in the paper that he was supposedly executed. Most likely they couldn't handle Electro, but had no where to put him. That was what Pyro thought, and it disgusted him to think that people had taken another family member away from him. He hadn't returned to his grandparents, even though he learned that his grandfather had died a few months ago due to a heart attack. He didn't trust this information, and even if he went back to find out that it was true, Pyro believed in ghosts, and Pyro's grandfather must of been haunting that house. Either way, he left his loving grandmother(that hilariously enough has had no mention up until now I realize. But then again, she did nothing that was really worth mentioning, so she had no reason to be mentioned before now.) home without anyone to take care of her in her old age, because Pyro's fear of possibly returning to the old man who had seemingly ruined his life.
Pyro lived in the since he began searching for his brother, only seldom going to the city for things like food, drinks, and money.


Last edited by pyrode on Mon Sep 29, 2014 12:48 am; edited 3 times in total (Reason for editing : I decided that I had nothing to fix of this app, so I'm considering it ready for review :3)
pyrode
pyrode
Newbie Member
Newbie Member

Posts : 9
Join date : 2014-07-08
Age : 25
Location : Kitchen of my home

Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum