Super Powers and the Luck of the Draw!

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Super Powers and the Luck of the Draw!

Post by Veteranoftheconsolewars on Wed Mar 15, 2017 9:41 pm

So a friend introduced this wonderful concept to me a while back, so I want to explore it some more! Go ahead and click to get your random super power and post the link to it and either surrender in defeat or argue why your power beats the previous power! Either way, you should put in a little detail as to why you win or lose. One time, it was down to a tie, until I got Omnislaying, which kills anything living, a power belonging to a super grungy stupid character from the Marvel universe called "OBLITERATOR." Dude lived for 5 billion years killing stuff. xD I don't think it gets more ridiculous than that, but I'm willing to see just how far this train wreck can go!

I'll start us off and- Oh joy, one of the most mocked DC character powers ever!
Aquatic Life Manipulation!

To Clarify!:

1: Pick the first power you get from the link!
2: Post the link to your power and your arguement on why you would win in a super power fight!
3: Win or lose, your post will be the next one to beat!
4: I'll keep a Tally in the starting post as to who has how many points in the Super Fight!
5: Allow at least 3 others to post before you bother posting again in the thread to avoid needless spamming.
Veteran: 1 for poisoning the fuck out of Ryder.
Dregan: 1 for completely overwhelming my power over aquatic life!
Dione: 1 for making the medieval equivalent to giant flyswatters!
Ryder: 1 for melting all the snow and ice outside, thanks dude!


Last edited by Veteranoftheconsolewars on Tue Mar 21, 2017 4:24 am; edited 3 times in total

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Re: Super Powers and the Luck of the Draw!

Post by Dregan on Wed Mar 15, 2017 10:11 pm

Decided to have a reroll because I felt my first one was... kiiinda overpowered for a starting point. I got 'Time Embodiment'. Which gave me manipulation of all of time. Time of myself, time of an individual, time travel, absoloute mastery of everything even tangenitally related to 'time'. I suspect something like this could see to rather an early end to the thread, as such, time to try and get something which'll give us a bit more ground to work...

Second run gives me 'Insect Breath'! ...Essentially I feel the victor of this battle comes down to WHERE we fought one another. In the water you win, on the land I win. Whilst I could easily just say 'I fight you on the land' I feel that would be as unfair as me saying vice versa. As such let's place this bottle somewhere like a shore line, where both of us can try and remain in our advantaged space whilst doing battle. What it would come down to is 'who could get their opponent into their space to then take over the battle'. Now there are aquatic creatures that can operate on land - seals, turtles and the like. Oftentimes however these tend to be rather slow, and I don't think avoiding them would be TOO hard, as long as I can keep mindful of where they are. I'm also working on the assumption that to really effectively direct your hoards of seals, you'd have to pop your head above water to really get a proper look. Especially as your power doesn't neccesitate you the ability to actually BREATHE under water.
As such, I believe I could make use of aquatic insects, breathing a horrendous carpet of water skaters, dragonflies, and similar creatures. I'd use their collected mass across the water's surface to essentially steer your floating form towards the shore. And once you're on the shore well... from there it's advantage me. Gonna breathe bugs at yer face. Stingy bugs. And prove once and for all in the battle of tiny insects against aquatic life, tiny insects are the superior creatures!

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Re: Super Powers and the Luck of the Draw!

Post by Veteranoftheconsolewars on Wed Mar 15, 2017 11:44 pm

Lol, dont' worry! It's not about beating the strongest power in the thread, just the previous one above yours!  Plus, yeah... there's already insect life in the ocean AND on land, so... sheer numbers alone, you absolutely crush me.

Just updating my first post to clarify the rules now. This won't count as an actual power post, so Insect Breath is still in play! What do you scrublords got!?

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Meet my OC, Muscles the Horse!
What do you mean I can't have a horse character? Archie's had, like, at least three!
And here's my other character, Tricky the Fox!
He's a complete and total asshole! ... So that's a thing.
Check out my RP thread and be a part of Saint City!
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Re: Super Powers and the Luck of the Draw!

Post by Dione on Thu Mar 16, 2017 10:15 am

Gonna hop in here because man, I like this concept! 

I got Cryokinetic Polearm Construction! This gives me the ability to form many different kinds of weapons made out of ice such as Hailberts, Pole axes, Scythes, Glaves, Spears, Tridents and many more. 

Okay, assuming bugs only really do well in the somewhat warmer places (and with warmer I'm talking about 6*C+) and cannot handle ice or frost all that well I'm going to say this fight will take place somewhere in spring or autumn, just to get an even playing ground. Now, of course a pole weapon won't do much against bugs, I do realize that very well. However, I do think that the ice will form some sort of protection. It won't be much but it will be something at least ^^; 

Okay, moving on. If you look at a pole weapon it has a relatively long range for a melee weapon. They're skinny, long 'sticks' with a sharper end which is used to attack the opponent. This will give me a good advantage in actual combat. The power itself will let me choose my weapon of preference as well thus giving me the chance of choosing a better weapon which I will be able to handle in a better manner than the other ones. Eventually, bugs aren't as harmful as a strong, sharp weapon which can kill the opponent in a well-aimed strike. 

In battle I would personally choose to go for the direct approach and try to attack as quickly as possible before too many bugs will be able to be breathed out. If I manage to land a few good hits the battle would be already decided. 

However I'm a scaredycat when it comes to bugs so I might just run away and throw spears while I run until I hit you and still win 8D

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Re: Super Powers and the Luck of the Draw!

Post by Ryder the hedgehog on Mon Mar 20, 2017 1:05 pm

i found this interesting, i hope y'all don't mind me hoping in




The Power i got was http://powerlisting.wikia.com/wiki/Weapon_Summoning

Weapon Summoning...( lol i'm just like the gems in steven universe ) now i'ma must admit there isn't a lot of Info on this  power but  my limitations say that   i Can Summon Any weapon That's only specific and   connected to the user. examples are   Ezra Scarlet from fairy tail or like the  gems in Steven universe  ) .




Now Dione's power was Cryokinetic Polearm Construction.
 if i was connected to specific to some WW2 and modern  weapons ,(I think Guns count) but an M2 Flamethrower will be used to Melt all ice     , why... cause in battle  Dione's limitations   "May be unable to create ice, being limited to manipulating already existing sources" so i melt her  all sources of ice  her powers are useless , but depending on the location though  if she was  somewhere ice is common (like the north pole and Antarctica) i'll be in BIG trouble.  so this battle depends on location ( To my perspective)  


also i must be careful i battle.. if  i want to reduce all her ice sources  i must risk and get close but the M2 flamethrower is heavy and i need to watch my back, as  she could cut the fuel line  or  make a hole on the fuel tank so i must keep my distance too 


 


so i guess i "could" win against Dione  depending on my and her  skill and or quick thinking and the environment itself.


( i tried to explain as best as i could but i feel as if this is a (50/50 chance here of winning here )  
 So who wants to face off with Ya Boi Waida  Razz


Last edited by Ryder the hedgehog on Mon Mar 20, 2017 1:07 pm; edited 1 time in total (Reason for editing : reducing the amount of colors i used)

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Re: Super Powers and the Luck of the Draw!

Post by Veteranoftheconsolewars on Tue Mar 21, 2017 4:21 am

I'll award ya a point on that... and for a moment I thought I was screwed when I got this specific power because I didn't realize the application of that ability... But then I got... creative.


Behold your doom! METAL ELEMENTAL TRANSMUTATION! http://powerlisting.wikia.com/wiki/Intrametal_Transmutation

*SPLASH!* Do you hear that? That's the sound of your flamethrower turning into MERCURY!! The contact to it is extremely deadly, and your body spasms from the incredibly lethal poison now coursing through you! Bwahahaahaha!

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Who survived? Somebody new? Anyone else but you...

Meet my OC, Muscles the Horse!
What do you mean I can't have a horse character? Archie's had, like, at least three!
And here's my other character, Tricky the Fox!
He's a complete and total asshole! ... So that's a thing.
Check out my RP thread and be a part of Saint City!
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Re: Super Powers and the Luck of the Draw!

Post by kingleon on Thu Jul 13, 2017 9:20 pm

Well apparently I have Omnikenesis. Which is explained Below, I think that me even having this makes an Unfair fight
The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.

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