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Mobian World Fighting tournament (closed)

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hydrothehedgehog
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Post by kingleon Wed Jul 15, 2015 11:30 pm

Hey guys.I would like to inform you about the mobian world fighting tournament.To prove whos the strongest mobian.The sighnups are open and im taking in 16 people.If you want you charecther in post there name and gender in the comments.Make sure to sighn up


We will no longer be taking  contestants


Last edited by littlekingeleo on Thu Nov 26, 2015 2:29 pm; edited 1 time in total
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Post by P-Digi Thu Jul 16, 2015 3:20 am

Ah I wanna join sign me up

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Post by Blitz Zhavanx Fri Jul 17, 2015 2:05 am

Name: Tricksy Blitzy, The Hallucinator

Gender: Female

Height: 5'5"

Species: Fox Doll Demon (An organic created like a doll with the purpose of a demon, like her creator.)

Powers: 

Triple Way: This is a special ability that breaks off into 3 branches, each one allowing her control where she wants to go in it as she pleases and know what is in the substance. The three ways are; Air, Earth, and Water. She can also create 3 large tail-like sculptures about the size of a building and at its tip is as sharp as the sharpest blade. She can control them by using her own tails' movements or by using her mind. They can not attack on their own. (Note: The Air Way 'Tails' are seen by being in the shape of tails by using clouds)
Water Way: Allows her to breathe underwater and swim as fast as she can fly in Air Way. When in the water, she can sense the exact location of anything in the water body she is in but only for that body. (Ie. If she were in a lake she could know when you enter but not if you enter a different lake that isn't connected to it.)
Air Way: Takes to the sky by spinning her tails similar to that of Miles 'Tails' Prower. While Airborne, she can know certain information about anything that moves within a 500 meter radius. (Ie. If someone shot an arrow within her radius, she'd know how fast it was going, the shape, the materials it's made of, the fragility of the item, and where it'll land) She can't see into the water and could be easily surprised if attacked from it.
Earth Way: Breaks her staff in two, she makes a drilling motion and she can drill into the planet as easy as a knife through butter, but can only do it when using her drill motion. Anyone touching the planet in a 500-ft radius will be spotted by her, she will know the location, size, and power but only if they are touching the earth. (Note that when I use the term 'earth' i mean it as the general material that formed the planet, not the name Earth.)

Magician: Creates a cloud of pink smoke and ducks into it, when she emerges she will be among many clones of her and no one can tell who the real her is among the clones. Unfortunately, the clones can only be hit once and turn into puffs of pink smoke after a single hit.

Staffsman: Charges her staff with power, infusing it with strength for additional kick for her staff attacks. If she manages to spin the staff 720 degrees twice she will be able to use telekinesis and throw a large rock, orb of water, or a strong push of wind at her target but only within ten meters. And that's not far.

Hallucinations among Tricks: Spins her staff in front of her and melts into a puff of pink smoke. The staff will then spin on it's own as the smoke goes through it like air through a fan. The Smoke will then merge together to create Tricksy while she then grabs onto the staff and spins her fingers with it, then stopping it and bringing it at her side. With this, she has just created an hallucination to anyone watching. Tricksy will appear to be standing in a spot but in reality she is completely invisible to everything and is somewhere else within a 30 meter radius. This hallucination allows the trick to carry on as if it were really her and will only dissipate once she reaches the 'dead' state, meaning you must 'kill' her in order for the hallucination to stop. This must happen twice before the real Tricksy is revealed. The hallucinations attacks are real and any damage you can inflict on a person would be inflicted on them. This takes alot out of Tricksy's system and almost leaves her vulnerable. Can only be used once every few hours.

Trickery Treat: Places a bubble-like sphere around herself that can absorb incoming damage for 30 seconds. Can only be used once every minute leaving her vulnerable for 30 seconds but it also takes a small amount of her stamina as she relies on her stamina for most of her abilities.


Last edited by Blitz Zhavanx on Sat Jul 25, 2015 5:43 pm; edited 1 time in total
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Post by kingleon Fri Jul 17, 2015 7:37 am

Your both in
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Post by arteest76 Fri Jul 17, 2015 7:38 am

Name: Plasma the Hedgehog
Gender: male
Age: Aprrox. 19
Powers:

ELECTROKINESIS:  where anything controlled by a flow of electricity can be lifted by him. He could move said items around, but the downfall is that his concentration is only on his electrokinesis so he can't tell when others are planning attack him.

ELECTRIC SPEAR: This is similar to Chaos Spear, but if this hits in succession, it paralyzes for 15 seconds. Downfall is that he can't fire too many at one time, and they move slightly slower than Chaos Spear, approx. 200 mph.

RAGING STORM: This calls on bolts of lightning from the sky to hit within a 10 yard radius. Downfall is that he stays still, but he holds an aura that protects him. If the foe managers to break through, he could be in danger.

DRAGON SUMMON: This calls on the Thunder dragon to make an auto. He was able to call with help from his mentor. The dragon appears as a spirit, so it can't be touched. Downfall is that it can only be called once every day, so he has to use it wisely.

DISCHARGE: This is often his last resort, which allows him to release all his electrical energy in attempt to knock out the foe. He does small charge, about 10 seconds then releases. This move hits a 50 yard radius. Downfall is that if he's hit while charging, he is very vulnerable and unable to move for 1 minute, ready to make an onslaught. Second is that, after the move is used, he immediately loses consciousness.

Weapons: None except for an ice ring given by his friend.


Last edited by arteest76 on Wed Jul 29, 2015 9:18 pm; edited 2 times in total
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Post by kingleon Fri Jul 17, 2015 7:46 am

You are in too
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Post by kingleon Sat Jul 18, 2015 2:25 am

Keep sending in more chars people
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Post by Thunder Sat Jul 18, 2015 2:58 am

Name: Undisclosed
Nickname: Thunder
Gender: Male
Animal: Silver Fox
Powers: Ability to control Lightning, ability to controll the black smoke his cloak, his own body and scythe are made of (allowing him to get rid of the bottom half of his body and float around becausehis body at that point is the smoke)
Weapon: a Scythe (A farming tool, that the grim reapers have adapted into a weapon)


Last edited by ThunderTheReaper on Fri Jul 24, 2015 9:59 pm; edited 1 time in total (Reason for editing : Burn and Spekkal make a good point just name and gender arent enough)
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Post by kingleon Sat Jul 18, 2015 9:01 pm

Keep addin them on guys.We will have enough people in notime if you keep sighning up
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Post by hydrothehedgehog Fri Jul 24, 2015 5:20 pm

name:hydrothehedgehog         
height:5'3
nickname:overdrive (also my last resort if taken to much damage)
powers:Mixture of shadow and sonic 
optional:(can turn super if i activate my rage core since im half robot
weapons:a BAL27 and a combat knife if used my exo suit

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Post by Caliburn Fri Jul 24, 2015 7:21 pm

Define what you mean by a mixture of Sonic and Shadow, because if it's what I think it is it's not allowed. Read the rules, please.

On the subject of the RP... tempted to join either way, but uh, I dunno who I'd use. I could go with Striker, though. Potentially~

Also you may want to be careful with how many people you get to join this. You'll get overwhelmed easily by the amount of people, truuuust me.

Edit: Here's a bio.

Name: Striker Kumata (The Hedgehog)
Gender: Male.
Age: Well over the thousand mark.
Height: 3'8.
Powers: Curse of Paragon - Matching the power of any opponent. Maximum potential in 1v1s. Also allows him to learn how to use the opponent's weapon. (Basically if you hit him, he will have access to your character's moves until the end of the battle. Win or lose, he will forget the character's moves as soon as the fight ends.) Note: Ability is sometimes faulty when dealing with demons. Not always.
Teleportation - Striker can warp place to place very quickly and fluidly. One of his most powerful stand alone abilities.
Mastery of Swordsmanship - Striker can use a blade exceptionally well.
Optional: Last resort move is his Ultimate form, but that's probably not going to happen for a mere sparring-based tournament.
Weapons: Crimson Blaze - A giant sword which weighs a lot and can burn anyone too weak to lift it upon making contact. Will always heavily damage demons. Exceptions can be made. It also can extend quite a considerable distance.
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Post by kingleon Fri Jul 24, 2015 8:29 pm

You are both in
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Post by Spekkal Fri Jul 24, 2015 8:38 pm

powers:Mixture of shadow and sonic 
First off, Burn, don't mini-mod since that's against the rules too.
Regardless, he is correct, and I strongly urge you to adjust accordingly.

Following Burn's layout because I'm a fan of detail and 'name and gender' isn't really enough I think?

Name: Maxie Samuel Torone
Gender: Female
Species: White-feathered griffon
Age: 21
Powers: 
-Aerokinesis; Capable of manipulating wind and air.
Optional: Battle style mimics dancing, using their weapon as an object to dance with and move around. Incredibly flexible and dexterous. 
Weapons: 
-Halberd; Her signature weapon is a long staff with a large steel axe-like blade on the end. Can be also used as a spear due to the long spike at the tip.
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Post by kingleon Sat Jul 25, 2015 2:24 am

Your both in
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Post by kingleon Tue Jul 28, 2015 9:17 am

Not tyat much spots left. Only 4
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Post by Caliburn Mon Aug 03, 2015 3:18 pm

I'm curious. How will this work exactly? Will there be one big giant free for all (oh god that would be chaos) or will there be several seperate topics for 1v1s/2v2s/etc? I'm just really like... wondering is all. ovo
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Post by Blitz Zhavanx Mon Aug 03, 2015 8:12 pm

I, personally, think the latter would work. The former would just not work at all in my book.
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Post by Spekkal Sun Aug 09, 2015 5:13 pm

Alternatively, how about this?;
1x1 RPs in the singular thread, because several topics for one RP is bordering on an event which is bad. However, each pairing is assigned a colour. Their post (the text that is) is to be in the specific colour, so you can match up who's fighting who. Or at least, that's my idea without spamming the forum with individual topics.

EDIT: Plus, I'd suggest you start right away or something of the sort, since pushing for 4 more people is incredibly unlikely. You also need to consider who's actually active enough to keep posting, since I imagine a fair few will be busy or not respond.
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Post by kingleon Mon Aug 10, 2015 2:33 am

You could be right. But sience im starting school tomorrow I probably might not be online much.
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Post by Envy the Jealous Mon Aug 10, 2015 7:18 am

Save one for me, its late and I'll post tomorrow.
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Post by hydrothehedgehog Wed Aug 12, 2015 12:59 am

i think a 3v3 goods and we have specific targets like in DBX (aka dragon ball xenoverse) just without the characters not breaking rules just saying the fight system could be like that

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Post by Envy the Jealous Wed Aug 12, 2015 3:40 am

Name: First unknown. Bladesong is his last name.
Nickname: "Toothless"
Attributes:
Experianced Fighter: Living on Nexi is extremely tough, so most of the planets inhabitants have passed down their ways of fighting to their next of kin.
Persistant: What keeps this abnormal cat going is what drives him to enter, the thought that maybe, just maybe he can learn something of his past, this one goal will make him a challenge to keep down.

Abilities:
Energy Channel Magic: Toothless has the ability to channel both energy and thoughts into a force. This is limited by how much energy the cat can spend, and his imagination, of course the more powerful or bigger this magic is, the more energy cost, no pain, no gain.

Gunblade: Darkedge is extremely weird. It has the ability to be loaded with either magic or rounds, and fired. This ammo will do less against solid objects (Flesh, metal, wood, etc.) But is highly effective against channelled force (Magic, Telekinesis, etc.)

Mental Attacking: This is not actually the work of the cat, contrary to belief... The sword of the cat, named Darkedge, is a very dark object, and it won't just attack your mind, but it might just read you like a good book, and of course screw with you. Luckily if you can manage to focus on your actions, you'll be glad to know that Darkedge will be less accurate when firing.

Bladesinger's Scindo: This is when you know you have horribly timed your strike. Toothless makes a rune laced ring in front of him, using his energy channel to do so, but what makes this attack special is what happens after, if any damage is made to the cat while the ring is around, the attacker will be paralyzed during the rest of the attack, while the ring of magic propels the cat forward at a high speed, he will slash his attacker with the number of slashes depending on how late in the fight the cat uses this attack, but the actual damage this will do relies on how hurt the Nexian is. The many downfalls to this attack are the high energy cost, the fact can only be used as a counter attack, it can only be used once per fight, and cannot be done is Darkedge isn't in hand, This attack is only good as a last resort and the user can still be damaged using this self-made attack.

Misc:

Soul-bound: Darkedge is bound to it's wielder, and can be the upside and downfall to the one it is bound to.
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Post by Envy the Jealous Fri Aug 28, 2015 6:50 pm

(I highly agree with Spekkal, and also, when are we going to finally start?)
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Post by kingleon Sun Oct 18, 2015 12:07 am

Were starting tomorrow on Sunday
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Post by Blitz Zhavanx Sun Oct 18, 2015 3:56 am

'Bout blasted time. Was about to completely give up on this thing.
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