Hello user, SRN is now closed. Feel free to read anything you'd like, but you cannot post.
Thank you for being part of this community.

Join the forum, it's quick and easy

Hello user, SRN is now closed. Feel free to read anything you'd like, but you cannot post.
Thank you for being part of this community.
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Super Powers and the Luck of the Draw!

+3
Dione
Dregan
Veteranoftheconsolewars
7 posters

Go down

Super Powers and the Luck of the Draw! Empty Super Powers and the Luck of the Draw!

Post by Veteranoftheconsolewars Wed Mar 15, 2017 9:41 pm

So a friend introduced this wonderful concept to me a while back, so I want to explore it some more! Go ahead and click to get your random super power and post the link to it and either surrender in defeat or argue why your power beats the previous power! Either way, you should put in a little detail as to why you win or lose. One time, it was down to a tie, until I got Omnislaying, which kills anything living, a power belonging to a super grungy stupid character from the Marvel universe called "OBLITERATOR." Dude lived for 5 billion years killing stuff. xD I don't think it gets more ridiculous than that, but I'm willing to see just how far this train wreck can go!

I'll start us off and- Oh joy, one of the most mocked DC character powers ever!
Aquatic Life Manipulation!

To Clarify!:

1: Pick the first power you get from the link!
2: Post the link to your power and your arguement on why you would win in a super power fight!
3: Win or lose, your post will be the next one to beat!
4: I'll keep a Tally in the starting post as to who has how many points in the Super Fight!
5: Allow at least 3 others to post before you bother posting again in the thread to avoid needless spamming.

Points: 
Veteran: 1 for poisoning the fuck out of Ryder.
Dregan: 1 for completely overwhelming my power over aquatic life!
Dione: 2 for making the medieval equivalent to giant flyswatters and for trapping people in rock and stone!
Ryder: 1 for melting all the snow and ice outside, thanks dude!
KingLeon: 1 for literally controlling everything.
PyroGX: 1 for controlling the controller of literally everything.


Last edited by Veteranoftheconsolewars on Tue Mar 21, 2017 4:24 am; edited 3 times in total
Veteranoftheconsolewars
Veteranoftheconsolewars
Basic Member
Basic Member

Posts : 46
Join date : 2017-02-27
Age : 34
Location : Maryland

Back to top Go down

Super Powers and the Luck of the Draw! Empty Re: Super Powers and the Luck of the Draw!

Post by Dregan Wed Mar 15, 2017 10:11 pm

Decided to have a reroll because I felt my first one was... kiiinda overpowered for a starting point. I got 'Time Embodiment'. Which gave me manipulation of all of time. Time of myself, time of an individual, time travel, absoloute mastery of everything even tangenitally related to 'time'. I suspect something like this could see to rather an early end to the thread, as such, time to try and get something which'll give us a bit more ground to work...

Second run gives me 'Insect Breath'! ...Essentially I feel the victor of this battle comes down to WHERE we fought one another. In the water you win, on the land I win. Whilst I could easily just say 'I fight you on the land' I feel that would be as unfair as me saying vice versa. As such let's place this bottle somewhere like a shore line, where both of us can try and remain in our advantaged space whilst doing battle. What it would come down to is 'who could get their opponent into their space to then take over the battle'. Now there are aquatic creatures that can operate on land - seals, turtles and the like. Oftentimes however these tend to be rather slow, and I don't think avoiding them would be TOO hard, as long as I can keep mindful of where they are. I'm also working on the assumption that to really effectively direct your hoards of seals, you'd have to pop your head above water to really get a proper look. Especially as your power doesn't neccesitate you the ability to actually BREATHE under water.
As such, I believe I could make use of aquatic insects, breathing a horrendous carpet of water skaters, dragonflies, and similar creatures. I'd use their collected mass across the water's surface to essentially steer your floating form towards the shore. And once you're on the shore well... from there it's advantage me. Gonna breathe bugs at yer face. Stingy bugs. And prove once and for all in the battle of tiny insects against aquatic life, tiny insects are the superior creatures!
Dregan
Dregan
Hero
Hero

Posts : 1030
Join date : 2013-03-01
Age : 31
Location : Schmocation

http://barred.smackjeeves.com/

Back to top Go down

Super Powers and the Luck of the Draw! Empty Re: Super Powers and the Luck of the Draw!

Post by Veteranoftheconsolewars Wed Mar 15, 2017 11:44 pm

Lol, dont' worry! It's not about beating the strongest power in the thread, just the previous one above yours!  Plus, yeah... there's already insect life in the ocean AND on land, so... sheer numbers alone, you absolutely crush me.

Just updating my first post to clarify the rules now. This won't count as an actual power post, so Insect Breath is still in play! What do you scrublords got!?
Veteranoftheconsolewars
Veteranoftheconsolewars
Basic Member
Basic Member

Posts : 46
Join date : 2017-02-27
Age : 34
Location : Maryland

Back to top Go down

Super Powers and the Luck of the Draw! Empty Re: Super Powers and the Luck of the Draw!

Post by Dione Thu Mar 16, 2017 10:15 am

Gonna hop in here because man, I like this concept! 

I got Cryokinetic Polearm Construction! This gives me the ability to form many different kinds of weapons made out of ice such as Hailberts, Pole axes, Scythes, Glaves, Spears, Tridents and many more. 

Okay, assuming bugs only really do well in the somewhat warmer places (and with warmer I'm talking about 6*C+) and cannot handle ice or frost all that well I'm going to say this fight will take place somewhere in spring or autumn, just to get an even playing ground. Now, of course a pole weapon won't do much against bugs, I do realize that very well. However, I do think that the ice will form some sort of protection. It won't be much but it will be something at least ^^; 

Okay, moving on. If you look at a pole weapon it has a relatively long range for a melee weapon. They're skinny, long 'sticks' with a sharper end which is used to attack the opponent. This will give me a good advantage in actual combat. The power itself will let me choose my weapon of preference as well thus giving me the chance of choosing a better weapon which I will be able to handle in a better manner than the other ones. Eventually, bugs aren't as harmful as a strong, sharp weapon which can kill the opponent in a well-aimed strike. 

In battle I would personally choose to go for the direct approach and try to attack as quickly as possible before too many bugs will be able to be breathed out. If I manage to land a few good hits the battle would be already decided. 

However I'm a scaredycat when it comes to bugs so I might just run away and throw spears while I run until I hit you and still win 8D
Dione
Dione
Master Member
Master Member

Posts : 635
Join date : 2016-01-05
Age : 24
Location : A pillow fortress

Back to top Go down

Super Powers and the Luck of the Draw! Empty Re: Super Powers and the Luck of the Draw!

Post by Ryder the hedgehog Mon Mar 20, 2017 1:05 pm

i found this interesting, i hope y'all don't mind me hoping in




The Power i got was http://powerlisting.wikia.com/wiki/Weapon_Summoning

Weapon Summoning...( lol i'm just like the gems in steven universe ) now i'ma must admit there isn't a lot of Info on this  power but  my limitations say that   i Can Summon Any weapon That's only specific and   connected to the user. examples are   Ezra Scarlet from fairy tail or like the  gems in Steven universe  ) .




Now Dione's power was Cryokinetic Polearm Construction.
 if i was connected to specific to some WW2 and modern  weapons ,(I think Guns count) but an M2 Flamethrower will be used to Melt all ice     , why... cause in battle  Dione's limitations   "May be unable to create ice, being limited to manipulating already existing sources" so i melt her  all sources of ice  her powers are useless , but depending on the location though  if she was  somewhere ice is common (like the north pole and Antarctica) i'll be in BIG trouble.  so this battle depends on location ( To my perspective)  


also i must be careful i battle.. if  i want to reduce all her ice sources  i must risk and get close but the M2 flamethrower is heavy and i need to watch my back, as  she could cut the fuel line  or  make a hole on the fuel tank so i must keep my distance too 


 


so i guess i "could" win against Dione  depending on my and her  skill and or quick thinking and the environment itself.


( i tried to explain as best as i could but i feel as if this is a (50/50 chance here of winning here )  
 So who wants to face off with Ya Boi Waida  Razz


Last edited by Ryder the hedgehog on Mon Mar 20, 2017 1:07 pm; edited 1 time in total (Reason for editing : reducing the amount of colors i used)
Ryder the hedgehog
Ryder the hedgehog
Senior Member
Senior Member

Posts : 260
Join date : 2014-10-25
Age : 25
Location : *inside a Koenigsegg Regera *

Back to top Go down

Super Powers and the Luck of the Draw! Empty Re: Super Powers and the Luck of the Draw!

Post by Veteranoftheconsolewars Tue Mar 21, 2017 4:21 am

I'll award ya a point on that... and for a moment I thought I was screwed when I got this specific power because I didn't realize the application of that ability... But then I got... creative.


Behold your doom! METAL ELEMENTAL TRANSMUTATION! http://powerlisting.wikia.com/wiki/Intrametal_Transmutation

*SPLASH!* Do you hear that? That's the sound of your flamethrower turning into MERCURY!! The contact to it is extremely deadly, and your body spasms from the incredibly lethal poison now coursing through you! Bwahahaahaha!
Veteranoftheconsolewars
Veteranoftheconsolewars
Basic Member
Basic Member

Posts : 46
Join date : 2017-02-27
Age : 34
Location : Maryland

Back to top Go down

Super Powers and the Luck of the Draw! Empty Re: Super Powers and the Luck of the Draw!

Post by kingleon Thu Jul 13, 2017 9:20 pm

Well apparently I have Omnikenesis. Which is explained Below, I think that me even having this makes an Unfair fight
The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
kingleon
kingleon
Expert Member
Expert Member

Posts : 473
Join date : 2015-06-14
Age : 20
Location : In Atlanta Somewhere

Back to top Go down

Super Powers and the Luck of the Draw! Empty Re: Super Powers and the Luck of the Draw!

Post by TheBardPrincess Mon Apr 23, 2018 3:27 am

I have a simple answer to Omnikinesis(which you didn't provide a proper link for) through mine, Telepathy.

So, I initially thought I couldn't win, instead settling for a stalemate solution...
However, since the Wiki Page states that Mind Control falls under Telepathy, just using mind reading and mind control you can't lay a hit on me and I can make you decide to set yourself on fire, drown yourself, ECT. You have so many elemental options that I could use aagainst you~
TheBardPrincess
TheBardPrincess
Staff
Staff

Posts : 655
Join date : 2016-08-29
Age : 25
Location : Niceville, Florida, USA

http://pyrode.deviantart.com/

Back to top Go down

Super Powers and the Luck of the Draw! Empty Re: Super Powers and the Luck of the Draw!

Post by Dione Mon Apr 23, 2018 7:08 pm

Hi
It's good to see this game has been brought back because it was fun to try and puzzle out how to win from your oponent without breaking any rules of the powers!

At that note, I got ......Valley Manipulation. At first I was like "...this is a shit power???" but then I read and WHOOOOOOOOOO BOY This is gonna be fun.

This power includes so many things, I can literally manipulate EVERY, SINGLE, THING, in that valley, including the earth, the people, the animals and the elements. I can create valleys and canyons, I can create different elements IN that valley and shape it to what I want it to look like, and on top of that I can send hordes of animals after you. 

What makes it fun, is that it doesn't really matter WHERE this battle takes place, because if I manage to make a valley before you can take control of my mind, you'll be mine. If that is the case, I will be the one controlling you, since you're also IN that valley. 

Now, how do I want to beat you? Do I want to attack you with animals? Or maybe I want the plants to tangle you and drag you to the ground. Or I could trap you in a cage of rocks and boulders. I could drown you or toss you into the air with a gust of wind, or I could just.. stop you in your tracks by controlling YOU. The options are endless here!

FIGHT ME
Dione
Dione
Master Member
Master Member

Posts : 635
Join date : 2016-01-05
Age : 24
Location : A pillow fortress

Back to top Go down

Super Powers and the Luck of the Draw! Empty Re: Super Powers and the Luck of the Draw!

Post by Wolf478 Sat May 25, 2019 5:30 am

Ooook, so this looks like a great activity! Hopefully it can be revived once again.

Ok, so considering the Daunting task of facing against Dione's Valley Manipulation, I thought I'd retry my hand at a superpower considering that Weapon Swapping probably isn't very useful at all in taking on such a mighty foe.

Alright, as promised, I tried my hand again, and received what I initially believed to be yet another relatively useless feat in comparison to Valley Manipulation, but after reading a bit further Restoration Augmentation is actually fairly interesting. 

So, it states that the power is the ability "to restore anything living or non-living with augmentations, enhancing target during the restoration and making it more efficient" Now what I found most interesting is that this power can bestow Self Transcendence upon the target, which has soooo many different potentials, one of which being Existential Perfection or Ascension to Godhood

Now, At first I thought, yeah ok, I'll just be God and like, deny Dione's existence or even just her powers existence and there we go, end of fight (Or anyone else for that matter). But then I figured, to make it fair, instant Existential Perfection through Self Transcendence is probably a bit advanced, and a bit of a stretch for Restoration Augmentation, so I'll be going instead with a smaller degree of Self Transcendence and a different sub-power of Restoration Augmentation called Weakness Change. A "User can change or shift their own weaknesses allowing them to choose what they are weak or strong against at any time". Not to mention the base power of Restoration.

So, here's how I see the fight. Ideally it would take place in a Vally, however, that would instantly grant you dominance, and wouldn't be very fair, so I'm considering that it could either take place on the ridge of a valley, or perhaps near a mountain, giving you the benefit of one side of the valley already being constructed. Which I feel is more fair to you than being on a perfectly flat plane, and fairer to me than in a pre-existing valley.
I'd imagine that your first move would be to put me in the valley, or creating a valley around me so as to gain control of me, and I'm not trying to Nerf your power, but I'm imagining that changing the shape of the land probably isn't instantaneous. This would allow me time to wound myself or put myself into a situation that would require restoration. A simple scratch is all that's needed.
My first Restoration Augmentation would be to Augment myself, through Weakness Change, to be impervious to direct control from Valley Manipulation, you would still be able to control everything else, just not me.
With my body no longer at risk to seizures or simply not being able to do anything at all due to the power of your will, I'd use a minor degree of Self Transcendence on myself to improve speed, combat abilities etc to give me an edge against whatever you're throwing at me from inside the valley.
Any time I'm wounded, so long as it doesn't cause instant death, I'm able to Restore myself, each time adding to either my Transcendence status and improving my abilities, or making myself immune to something that you're throwing at me through Weakness Change, if you decide to get nasty and burn your valley down or something.

So with this in mind, there are 3 outcomes.

1. You cause instant death to me through blunt force trauma, or any other from of Brain injury possible, perhaps even suffocation.

2. I manage to avoid, or endure your assault using everything in the valley for long enough to reach a point where I'm able to kill you, due to all of my enhancements or whatever the objective is. (I don't think the goal is actually to kill each other, it's just to beat each other right?)

3. My Transcendence reaches a point where I reach Existential perfection and become God, or even further depending on what your opinion of God's power level is. In the definition I'm using, it's unlimited. And at this point there are no if, buts or maybes, it is perfection, meaning no flaws or weaknesses. At all.

Ok, so there you go.
For anyone after me, as part of Restoration Augmentation, so long as I still have that power I'm able to restore any other powers I lose to the state they were in before I lost them, and through Self Transcendence I'm able to Evolve my body as well as my mind to meet the requirements. Depending on the requirements it might take a few tries though.

Edit: In retrospect, I'd like to state that this power is far from perfect, and so am I, I might have made a few mistakes in the above analysis and there could certainly be weaknesses that I'm not aware of. Also, I hope I haven't broken any of the rules, feel free to call me out if I have! Very Happy
(And yes, it just seems that the power level of the thread is getting a little out of hand?)


Last edited by Wolf478 on Tue May 28, 2019 2:59 pm; edited 4 times in total (Reason for editing : Retrospective statement)
Wolf478
Wolf478
Staff
Staff

Posts : 566
Join date : 2018-05-04
Age : 21
Location : In the Shadows to the left

https://www.youtube.com/channel/UCbJFpfGfur74HDRCDFl7bqg

Back to top Go down

Super Powers and the Luck of the Draw! Empty Re: Super Powers and the Luck of the Draw!

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum